- Publisher: Springloaded
- Developer: No More Robots
- Release: 5th November 2021
- Platform: Steam/PC
Disclaimer: Thank you to the team behind Let’s Build A Zoo, who kindly provided me with a code for the game.
Let’s Build a Zoo is the cute and adorable zoo management simulation game from Springloaded and No More Robots, which is launching on 5th November 2021!
It’s time to build a zoo! Let out your wild side, and create your own animal empire with this cute, expansive management sim. Import and breed rare creatures, hire the right staff, keep your visitors happy, and deal with plenty of weird and wonderful events. Then try your hand at DNA Splicing, and stitch together over 300,000 different types of animal, ranging from the majestic Giraffephant to the peaceful PandOwl! – No More Robots
As a fan of simulation games in general, I’m always on the look-out for new ones to check out, and Let’s Build a Zoo is no exception! I’ve been following Let’s Build A Zoo over the last few months and have been incredibly excited to take a look at the game in more detail. There was something about the pixel art-esque art style that instantly caught my attention, as well as the possibility to create and house many different animals. In fact, there are over 300,000 different animals in game!
I’ve been playing on and off over the last few days and slowly, but surely I’ve been getting the hang of what it means to look after a Zoo. I’ll be honest, there is a lot to learn when you are first getting started, but at no point does it feel overwhelming. There are so many different aspects that I didn’t even think about when it comes to building and running a virtual zoo. Staff management, animal management, research projects, different tasks you need to complete, bringing animals into the zoo, customer happiness, the layout of the zoo and to start with, I only had one small plot of land, Luckily there is the option to expand the zoo and from looks of it you are able to buy a fair bit of land over time.
I actually found this a lot harder at the start of the game, as there was just so much happening all at once. Eventually the basics started falling into place, and I was getting the hang of things.
Now, I’m still fairly early on in my journey as a Zoo Keeper and I know that I’ve still got so much to explore, especially as my Zoo begins to grow. While I may have the basics under control, there will be a number of different aspects I’ll need to keep an eye on.
While I spent a large amount of my time organizing my Zoo, the layout, how the different buildings looked, I then turned my attention to the more in depth details of the game. Although I have briefly mentioned staff and animal management, this was something I needed to pay more attention to, especially with my Zoo now growing. Customer happiness and acting on the feedback was another aspect I needed to focus on now that I wanted to expand my Zoo even more.
Even though my zoo layout isn’t perfect and could do with some more, changes, I left one section of my zoo empty for the time being. This was for a couple of reasons, the first being that I was running low on funds and needed to build those back up again before I continued. The second being that I wasn’t too sure what I wanted to put there at the moment. Hopefully with completing some more Tasks and Research Projects, it will give me a few more options and unlock some more building items too.
I’ve definitely been having a lot of fun building my zoo and adding animals to it. I’m excited to see how my zoo develops, as well as what other surprises the game has in store for me. For now I’ll be working on my overall park rating, keeping a positive zoo environment for animals, staff and customers as well as looking at advertising and expanding transport links to my Zoo!
If you are looking for a new simulation game to play, why not take a look at Let’s Build a Zoo? Full of cute and adorable animals and plenty of ways you can make your zoo unique even down to the smallest of detail, then it is the perfect game for you!
Let’s Build a Zoo launches on Friday 5th November 2021 and will be available from Steam. Don’t forget, you can Wishlist the game now ready for release!
One thought on “First Impressions: Let’s Build A Zoo”